MAJOR GENRE CHANGE
What's the change?
It has been a long time since i last updated. It's because i was underwealmed with the idea of the randomness of this project. I publish a lot of game with randomized gameplay. So i have decided to change it. Project-A wont be a rogue-like anymore.
Okay, than what will it be?
It's going to be a story based 2d action-platformer game which still going to have a different themed maps and bosses. Main gameplay will stay same. You will still explore but this time you will not explore for finding the way out, you will explore for more experience, more gold and treasue chest that will help you with your magical journey.
What should we expect from next update?
Well i am planing a new boss fight for a dungeon room with a cutscene slightly better than Gus the Spike's cutscene. I will post about the fight when i release it. Other than that there will be one more vault room in the next update. I have not considered the details for it yet. Last but not least vaults will have treasures, chests and surprises for you to enjoy.
When will next update get published?
In 2 or 3 months i hope. It's hard to draw and develop the game while i don't work full time for this project. I have so much responsibility due to college.
Files
Get Project-A
Project-A
Demo of an upcoming project
Status | In development |
Author | BenYasar |
Genre | Role Playing, Action |
Tags | 2D, Action RPG, Dungeon Crawler, Pixel Art, Roguelike, Roguelite, Side Scroller, Singleplayer |
More posts
- Minimap and minor changesMar 20, 2022
- First Boss FightMar 12, 2022
- First Demo LaunchMar 06, 2022
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